Abyss (Hack & Slash + Puzzle)
Abyss was an attempt to formulate a combination of two different game types into a single cohesive form, settling on combining mobile-style puzzle games with 3rd person hack and slash mechanics.
General Klaus
This game concept started as an imagining of a real-life holiday, and I settled on creating the origins of Santa Claus as a brutal Viking prince waging war across Europe.
Jade Empire Board Game
As an exercise, I created a board game adaptation of an AAA game and settled on Jade Empire.

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