This is a work-in-progress project. All materials will be updated over time (2025/02/07).
The purpose of this project is to make an interactive Game menu within a 3D environment to work on UX/UI implementations in Unreal Engine. The Environment was previously made by me on a separate project.
LISTED SCOPE/Featured Planned
- Character Select for New Game Mode
- Game Settings with Graphics, Resolution, and Accessibility Features
- Difficulty selector that alters the Skybox to reflect the choice
- UI Art Replacements for Placeholder inputs