The Wabbajawn
Info
The mod introduces a new weapon that, when fired at an NPC, turns them into randomized hostile creatures for 30 seconds. The weapon (for now) uses a vanilla gun asset in the base game as the basis for the Wabbajawn weapon. The effect is managed by a script written in Papyrus — the proprietary scripting language used in Bethesda/Creation Engine games.
Background
The weapon was inspired by another iconic weapon, the Wabbajack, from another Bethesda game series (The Elder Scrolls), which had a similar effect.
There are eventual plans to release this mod on Bethesda's mod management site for Xbox release.
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